@article{oai:nagoya.repo.nii.ac.jp:00015693, author = {田村, 均 and Tamura, Hitoshi}, journal = {名古屋大学文学部研究論集. 哲学}, month = {Mar}, note = {This paper has two purposes. One is to introduce Kendall Walton's theory of representational arts to the Japanese philosophical community. His theory is highly original in that it reveals the fact that the representational works of arts, such as paintings, sculptures, films, plays and novels, are to be regarded as being functionally the same as playthings, such as dolls, hobbyhorses, toy trucks and teddy bears. The theory depends on distinctive use of such concepts as games of make-believe, props, and representations. I try to make it clear what these concepts are meant to serve for. In doing this, I also try to give an overview of the role of imaginative activities as the foundation for our intellectual and emotional understanding of the world. This is the other purpose of this paper. According to Walton's view, dolls, toy trucks and works of arts, which serve for props of our games of make-believe, prompt us to imagine a fictional world where we have them as real things. An object in the real world can be turned into an item in an imaginary world that is different from itself-in-the-real-world. It should be real, however, in this fictional world. So we can take ourselves living with multiple realities in view of a Waltonian theory of make-believe. We would have an unexpected revelation of reality by artistic appreciation regarded as a kind of children's games of make-believe. In this sense, fiction-making capacity emerges as something very important and essential to human beings.}, pages = {1--34}, title = {虚構制作の根源性 : ケンダル・ウォルトンの虚構論}, volume = {59}, year = {2013} }