@article{oai:nagoya.repo.nii.ac.jp:00019257, author = {Lucy, Glasspool}, journal = {多元文化}, month = {Feb}, note = {This article examines the use of Japanese terminology in English-speaking fan communities, or “fandoms”, of ‘manga created and self-published by fans’ (Meyer 2010, 233), known as dōjinshi, specifically Japanese role-playing video game (RPG) dōjinshi, using Azuma’s (2009) concept of a postmodern “database” of media elements to demonstrate how the adoption and shared use of Japanese words by English-speaking dōjinshi fans online can help create transnational fan communities. Such communities utilize user-created content and user-managed online spaces to form postmodern fan networks that transcend geographical borders based on shared imaginings of a particular cultural construct: Japaneseness.}, pages = {27--43}, title = {Creating Transnational Fandoms : Adaptation of Japanese terminology among English-language dōjinshi users}, volume = {15}, year = {2015} }