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  1. A500 情報学部/情報学研究科・情報文化学部・情報科学研究科
  2. A500a 雑誌掲載論文
  3. 学術雑誌

Effects of excessive elitism on the evolution of artificial creatures with NEAT

http://hdl.handle.net/2237/0002011300
http://hdl.handle.net/2237/0002011300
624651ef-b3ec-4559-b1c0-ae9c427508a3
名前 / ファイル ライセンス アクション
Manuscript_Jaafar_etal_2024.pdf Manuscript_Jaafar_etal_2024.pdf (1.3 MB)
アイテムタイプ itemtype_ver1(1)
公開日 2024-07-11
タイトル
タイトル Effects of excessive elitism on the evolution of artificial creatures with NEAT
言語 en
著者 Jaafar, Siti Aisyah Binti

× Jaafar, Siti Aisyah Binti

en Jaafar, Siti Aisyah Binti

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Suzuki, Reiji

× Suzuki, Reiji

en Suzuki, Reiji

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Komori, Satoru

× Komori, Satoru

en Komori, Satoru

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Arita, Takaya

× Arita, Takaya

en Arita, Takaya

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アクセス権
アクセス権 open access
アクセス権URI http://purl.org/coar/access_right/c_abf2
権利
権利情報 This version of the article has been accepted for publication, after peer review (when applicable) and is subject to Springer Nature’s AM terms of use, but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: http://dx.doi.org/10.1007/s10015-024-00948-5
言語 en
内容記述
内容記述タイプ Abstract
内容記述 This paper proposes a simple method based on a novel use of elitism to increase the population size of artificial creatures while minimizing evaluation cost. This can contribute to preventing premature convergence of the population. We propose the “Excessive Elitism (EE)” method by modifying elitism in HyperNEAT (Hypercube-based NeuroEvolution of Augmenting Topologies), which is an evolutionary algorithm commonly used to evolve genotype [i.e., Compositional Pattern Producing Network (CPPN)] of artificial creatures. In EE, the evaluated fitness of best-fit individuals will be succeeded and reused instead of being re-evaluated during subsequent fitness evaluations, thereby reducing the evaluation cost if the elite size is excessive. Notably, EE also disables speciation and fitness sharing, serving to simplify the population structure and reduce complexity. In a 3D multi-agent environment, we evolved the morphology and behavior of artificial creatures with a simple target approach task. We assumed a baseline case (EE (2, 20)) in which a small population size was used due to the strong limitation of the evaluation cost and adopted a normal small elite size. This often led to premature convergence of the population to suboptimal individuals who could not reach the target. However, with the application of EE, the population was capable of evolving to reach the target, maintaining an evaluation cost comparable to EE (2, 20). We demonstrate that EE method serves as a simpler alternative to speciation for diversity preservation, capable of enhancing both the average and optimal fitness of a population, thus preventing premature convergence at a minimal evaluation cost. Further research in complex environments is required to fully uncover the potential and limitations of this method.
言語 en
出版者
出版者 Springer
言語 en
言語
言語 eng
資源タイプ
資源タイプresource http://purl.org/coar/resource_type/c_6501
タイプ journal article
出版タイプ
出版タイプ AM
出版タイプResource http://purl.org/coar/version/c_ab4af688f83e57aa
関連情報
関連タイプ isVersionOf
識別子タイプ DOI
関連識別子 https://doi.org/10.1007/s10015-024-00948-5
収録物識別子
収録物識別子タイプ PISSN
収録物識別子 1433-5298
書誌情報 en : Artificial Life and Robotics

巻 29, 号 2, p. 286-297, 発行日 2024-05
ファイル公開日
日付 2025-05-01
日付タイプ Available
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