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One Must Imagine Sam Happy: Death Stranding through Camus’s Absurdism
https://doi.org/10.18999/humfnu.8.259
https://doi.org/10.18999/humfnu.8.2599ffdda08-2c84-4ac3-ab23-bf6417435acb
| 名前 / ファイル | ライセンス | アクション |
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| アイテムタイプ | itemtype_ver1(1) | |||||||
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| 公開日 | 2025-03-27 | |||||||
| タイトル | ||||||||
| タイトル | One Must Imagine Sam Happy: Death Stranding through Camus’s Absurdism | |||||||
| 言語 | en | |||||||
| 著者 |
KHORSHIDPOUR, Anahita
× KHORSHIDPOUR, Anahita
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| アクセス権 | ||||||||
| アクセス権 | open access | |||||||
| アクセス権URI | http://purl.org/coar/access_right/c_abf2 | |||||||
| キーワード | ||||||||
| 主題Scheme | Other | |||||||
| 主題 | Death Stranding | |||||||
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| 主題Scheme | Other | |||||||
| 主題 | Hideo Kojima | |||||||
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| 主題Scheme | Other | |||||||
| 主題 | Camus | |||||||
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| 主題Scheme | Other | |||||||
| 主題 | Absurdism | |||||||
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| 主題Scheme | Other | |||||||
| 主題 | Kobo Abe | |||||||
| 内容記述 | ||||||||
| 内容記述タイプ | Abstract | |||||||
| 内容記述 | This paper aims to analyze Death Stranding’s plot and gameplay mechanics to demonstrate how the video game and its protagonist, Sam, exhibit elements of absurdism as defined by Albert Camus. Death Stranding is not merely a video game but an intricate philosophical exploration of the human condition. Sam’s journey through an inherently absurd world allows players to vicariously experience existential sentiments through the video game’s narrative and ludic elements. As the story progresses, Sam’s quest resembles a Sisyphean struggle which engages players in an absurd procedural rhetoric. This absurdity is further enriched by allusions to Kobo Abe’s literary works. The referenced plays and short stories of Abe evoke tangible yet contradictory poetic visuals that capture the complexity of the human condition. The concepts of rope and stick, as defined by Abe, persist their paradoxical nature within Death Stranding, further emphasizing the video game’s absurdist themes. Through this analysis, Death Stranding is presented as a profound interactive medium that mediates existential and absurdist ideas, offering players a unique philosophical experience. | |||||||
| 言語 | en | |||||||
| 出版者 | ||||||||
| 出版者 | 名古屋大学大学院人文学研究科 | |||||||
| 言語 | ja | |||||||
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| 言語 | eng | |||||||
| 資源タイプ | ||||||||
| 資源タイプresource | http://purl.org/coar/resource_type/c_6501 | |||||||
| タイプ | departmental bulletin paper | |||||||
| 出版タイプ | ||||||||
| 出版タイプ | VoR | |||||||
| 出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||||
| ID登録 | ||||||||
| ID登録 | 10.18999/humfnu.8.259 | |||||||
| ID登録タイプ | JaLC | |||||||
| 収録物識別子 | ||||||||
| 収録物識別子タイプ | PISSN | |||||||
| 収録物識別子 | 2433-2321 | |||||||
| 書誌情報 |
ja : 名古屋大学人文学フォーラム en : Humanities Forum, Nagoya University 巻 8, p. 259-271, 発行日 2025-03-31 |
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