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Displaying Real-World Light Fields With Stacked Multiplicative Layers: Requirement and Data Conversion for Input Multiview Images
http://hdl.handle.net/2237/25528
http://hdl.handle.net/2237/25528e4f7a6b5-0ab9-48e1-b543-63854550eee2
名前 / ファイル | ライセンス | アクション |
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Item type | 学術雑誌論文 / Journal Article(1) | |||||
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公開日 | 2017-01-26 | |||||
タイトル | ||||||
タイトル | Displaying Real-World Light Fields With Stacked Multiplicative Layers: Requirement and Data Conversion for Input Multiview Images | |||||
言語 | en | |||||
著者 |
Saito, Toyohiro
× Saito, Toyohiro× Kobayashi, Yuto× Takahashi, Keita× Fujii, Toshiaki |
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アクセス権 | ||||||
アクセス権 | open access | |||||
アクセス権URI | http://purl.org/coar/access_right/c_abf2 | |||||
権利 | ||||||
言語 | en | |||||
権利情報 | “© 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.” | |||||
抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | To provide realistic 3-D perception to human observers, 3-D displays have evolved to present not only a pair of stereo images but also many images to different viewing directions. A light-field display, which consists of a few light-attenuating pixelized layers (e.g., LCD panels) stacked in front of a backlight, has attracted attention because of its potential to simultaneously support many viewing directions with high quality. The transmittances of the layers are determined from a set of multiview images or a light field that is given to represent observations expected from many viewing directions. However, the relation between the configuration of the given light field and the quality of displayed images has not sufficiently been discussed in previous works. In this study, in our aim to display real-world objects with high quality, we address the requirement for the target light field given as the input. We deeply analyze several factors that associate the configuration of the target light field with the quality of the displayed images, and we derive a quantitative requirement on the configuration: The disparities among the adjacent viewpoints should be limited to 0-1 pixels. To meet this strict requirement with real-world objects, we propose using a multiview camera and image-based rendering, where we can generate virtual light fields with arbitrary configurations and densities. Our theory and method are verified by experiments using a computer-simulated display. | |||||
言語 | en | |||||
出版者 | ||||||
出版者 | IEEE | |||||
言語 | en | |||||
言語 | ||||||
言語 | eng | |||||
資源タイプ | ||||||
資源タイプresource | http://purl.org/coar/resource_type/c_6501 | |||||
タイプ | journal article | |||||
出版タイプ | ||||||
出版タイプ | AM | |||||
出版タイプResource | http://purl.org/coar/version/c_ab4af688f83e57aa | |||||
DOI | ||||||
関連タイプ | isVersionOf | |||||
識別子タイプ | DOI | |||||
関連識別子 | https://doi.org/10.1109/JDT.2016.2594804 | |||||
ISSN | ||||||
収録物識別子タイプ | PISSN | |||||
収録物識別子 | 1551-319X | |||||
書誌情報 |
en : Journal of Display Technology 巻 12, 号 11, p. 1290-1300, 発行日 2016-07-27 |
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著者版フラグ | ||||||
値 | author | |||||
URI | ||||||
識別子 | http://doi.org/10.1109/JDT.2016.2594804 | |||||
識別子タイプ | DOI | |||||
URI | ||||||
識別子 | http://hdl.handle.net/2237/25528 | |||||
識別子タイプ | HDL |