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  1. B200 工学部/工学研究科
  2. B200a 雑誌掲載論文
  3. 学術雑誌

Displaying Real-World Light Fields With Stacked Multiplicative Layers: Requirement and Data Conversion for Input Multiview Images

http://hdl.handle.net/2237/25528
http://hdl.handle.net/2237/25528
e4f7a6b5-0ab9-48e1-b543-63854550eee2
名前 / ファイル ライセンス アクション
camera_ready_submitted.pdf camera_ready_submitted.pdf (14.3 MB)
Item type 学術雑誌論文 / Journal Article(1)
公開日 2017-01-26
タイトル
タイトル Displaying Real-World Light Fields With Stacked Multiplicative Layers: Requirement and Data Conversion for Input Multiview Images
言語 en
著者 Saito, Toyohiro

× Saito, Toyohiro

WEKO 69141

en Saito, Toyohiro

Search repository
Kobayashi, Yuto

× Kobayashi, Yuto

WEKO 69142

en Kobayashi, Yuto

Search repository
Takahashi, Keita

× Takahashi, Keita

WEKO 69143

en Takahashi, Keita

Search repository
Fujii, Toshiaki

× Fujii, Toshiaki

WEKO 69144

en Fujii, Toshiaki

Search repository
アクセス権
アクセス権 open access
アクセス権URI http://purl.org/coar/access_right/c_abf2
権利
言語 en
権利情報 “© 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.”
抄録
内容記述 To provide realistic 3-D perception to human observers, 3-D displays have evolved to present not only a pair of stereo images but also many images to different viewing directions. A light-field display, which consists of a few light-attenuating pixelized layers (e.g., LCD panels) stacked in front of a backlight, has attracted attention because of its potential to simultaneously support many viewing directions with high quality. The transmittances of the layers are determined from a set of multiview images or a light field that is given to represent observations expected from many viewing directions. However, the relation between the configuration of the given light field and the quality of displayed images has not sufficiently been discussed in previous works. In this study, in our aim to display real-world objects with high quality, we address the requirement for the target light field given as the input. We deeply analyze several factors that associate the configuration of the target light field with the quality of the displayed images, and we derive a quantitative requirement on the configuration: The disparities among the adjacent viewpoints should be limited to 0-1 pixels. To meet this strict requirement with real-world objects, we propose using a multiview camera and image-based rendering, where we can generate virtual light fields with arbitrary configurations and densities. Our theory and method are verified by experiments using a computer-simulated display.
言語 en
内容記述タイプ Abstract
出版者
言語 en
出版者 IEEE
言語
言語 eng
資源タイプ
資源タイプresource http://purl.org/coar/resource_type/c_6501
タイプ journal article
出版タイプ
出版タイプ AM
出版タイプResource http://purl.org/coar/version/c_ab4af688f83e57aa
DOI
関連タイプ isVersionOf
識別子タイプ DOI
関連識別子 https://doi.org/10.1109/JDT.2016.2594804
ISSN
収録物識別子タイプ PISSN
収録物識別子 1551-319X
書誌情報 en : Journal of Display Technology

巻 12, 号 11, p. 1290-1300, 発行日 2016-07-27
著者版フラグ
値 author
URI
識別子 http://doi.org/10.1109/JDT.2016.2594804
識別子タイプ DOI
URI
識別子 http://hdl.handle.net/2237/25528
識別子タイプ HDL
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