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Beyond the Spiral : Azami Kurotani's Character as a Platform for Fan Work in Junji Itō’s Uzumaki
https://doi.org/10.18999/humfnu.7.329
https://doi.org/10.18999/humfnu.7.3292a55e5bd-2b26-44e8-89af-3a1512d560dd
名前 / ファイル | ライセンス | アクション |
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humfnu_7_329.pdf (810 KB)
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Item type | itemtype_ver1(1) | |||||||
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公開日 | 2024-03-07 | |||||||
タイトル | ||||||||
タイトル | Beyond the Spiral : Azami Kurotani's Character as a Platform for Fan Work in Junji Itō’s Uzumaki | |||||||
言語 | en | |||||||
著者 |
JARAMILLO CHÁVEZ, Iván Darío
× JARAMILLO CHÁVEZ, Iván Darío
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アクセス権 | ||||||||
アクセス権 | open access | |||||||
アクセス権URI | http://purl.org/coar/access_right/c_abf2 | |||||||
キーワード | ||||||||
主題Scheme | Other | |||||||
主題 | kyara | |||||||
キーワード | ||||||||
主題Scheme | Other | |||||||
主題 | kyarakutā | |||||||
キーワード | ||||||||
主題Scheme | Other | |||||||
主題 | platformativity | |||||||
キーワード | ||||||||
主題Scheme | Other | |||||||
主題 | fandom practices | |||||||
内容記述 | ||||||||
内容記述 | Previous studies on Itō Junji’s Uzumaki have focused on narrative and diegetic elements of this manga, but have left aside one of the most important elements in any narration, the characters. This paper presents a theoretical examination on the concept of character and the two distinctions prop osed by manga critic Itō Gō (2005) kyara and kyarakutā, and further considers their relationship with fan practices while at the same time tries to theorize about the reasons why some characters like Kurotani Azami, Kawakami Tomie or Hatsune Miku can become popular among fans and reach platformativity potential. The first part of this paper explores what happens when a character is detached from their diegetic restraints (kyarakutā) and enter a proto-character state (kyara), and their potential to move across media becomes exponential. The second part explores what it takes for a character to be considered a creativity platform (Condry, 2013) and shows that the popularity of some characters is largely influenced by how producers encourage and sustain particular consumption-centered practices among fans. Finally, under the light of some basic concepts related to participatory culture and fandom practices proposed by Jenkins (2018), and a close analysis of some reiterations of Kurotani Azami across different media, it was shown that through their work, fans can turn a character into a platform of creativity. | |||||||
言語 | en | |||||||
内容記述タイプ | Abstract | |||||||
出版者 | ||||||||
言語 | ja | |||||||
出版者 | 名古屋大学大学院人文学研究科 | |||||||
言語 | ||||||||
言語 | eng | |||||||
資源タイプ | ||||||||
資源タイプresource | http://purl.org/coar/resource_type/c_6501 | |||||||
タイプ | departmental bulletin paper | |||||||
出版タイプ | ||||||||
出版タイプ | VoR | |||||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||||
ID登録 | ||||||||
ID登録 | 10.18999/humfnu.7.329 | |||||||
ID登録タイプ | JaLC | |||||||
収録物識別子 | ||||||||
収録物識別子タイプ | PISSN | |||||||
収録物識別子 | 2433-2321 | |||||||
書誌情報 |
ja : 名古屋大学人文学フォーラム en : Humanities Forum, Nagoya University 巻 7, p. 329-344, 発行日 2024-03-31 |