WEKO3
アイテム
Computer supported educational environment
http://hdl.handle.net/2237/6917
http://hdl.handle.net/2237/6917c7a34f8c-775d-409e-8e6c-c2abf7800d36
名前 / ファイル | ライセンス | アクション |
---|---|---|
![]() |
|
Item type | 学術雑誌論文 / Journal Article(1) | |||||
---|---|---|---|---|---|---|
公開日 | 2006-09-11 | |||||
タイトル | ||||||
タイトル | Computer supported educational environment | |||||
言語 | en | |||||
著者 |
Watanabe, Toyohide
× Watanabe, Toyohide |
|||||
アクセス権 | ||||||
アクセス権 | open access | |||||
アクセス権URI | http://purl.org/coar/access_right/c_abf2 | |||||
権利 | ||||||
言語 | en | |||||
権利情報 | Copyright © 2003 IEEE. Reprinted from (relevant publication info). This material is posted here with permission of the IEEE. Such permission of the IEEE does not in any way imply IEEE endorsement of any of Nagoya University’s products or services. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution must be obtained from the IEEE by writing to pubs-permissions@ieee.org. | |||||
抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | Educational systems have been developed to apply computer abilities to various education domains and promote the activities of learners successively. However, the traditionally developed educational systems are not always designed to supply the knowledge handling process constructively to various education domains. When we look upon our educational activities as the knowledge management, it is necessary to design and implement the cooperative mechanism among individual phases of knowledge management. In this paper, we address an architectural framework for educational activities of persons. In particular, we propose five-layers model, which is composed of educational environment, support system, person role, functionality and knowledge media. Our idea is to integrate them under the corresponding relationships among layers, and transform interpretatively the concepts in the upper layer into those in the lower layer. Concerning with this approach, our objective is to investigate knowledge handling mechanism from a viewpoint of person activity. The effectual resulta to be discussed are as followes: 1) framework of seamless personal activities among educational styles; and 2) framework to be supported practically by computers. | |||||
言語 | en | |||||
出版者 | ||||||
出版者 | IEEE | |||||
言語 | en | |||||
言語 | ||||||
言語 | eng | |||||
資源タイプ | ||||||
資源タイプresource | http://purl.org/coar/resource_type/c_6501 | |||||
タイプ | journal article | |||||
出版タイプ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||
DOI | ||||||
関連タイプ | isVersionOf | |||||
識別子タイプ | DOI | |||||
関連識別子 | https://doi.org/10.1109/ICTEL.2003.1191690 | |||||
書誌情報 |
en : 10th International Conference on Telecommunications 巻 2, p. 1709-1716, 発行日 2003-02 |
|||||
フォーマット | ||||||
値 | application/pdf | |||||
著者版フラグ | ||||||
値 | publisher | |||||
URI | ||||||
識別子 | http://hdl.handle.net/2237/6917 | |||||
識別子タイプ | HDL |